<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-3658020577771595426</id><updated>2011-04-21T12:32:29.827-07:00</updated><category term='Lost Odyssey'/><category term='Reveiw'/><category term='score'/><title type='text'>Spoilers Alert</title><subtitle type='html'>Keeping you in touch with the gamer inside.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://rpgspoilers.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3658020577771595426/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://rpgspoilers.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Silent SeeD</name><uri>http://www.blogger.com/profile/03370619960970537378</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp1.blogger.com/_0qU4bBqSKdk/SJNo2Trnp9I/AAAAAAAAABY/2vtvj1OxU7k/S220/freakymario.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>4</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-3658020577771595426.post-8666783218172549499</id><published>2008-08-04T17:26:00.000-07:00</published><updated>2008-08-04T17:51:08.459-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Lost Odyssey'/><category scheme='http://www.blogger.com/atom/ns#' term='Reveiw'/><category scheme='http://www.blogger.com/atom/ns#' term='score'/><title type='text'>Lost Odyssey Reveiw</title><content type='html'>&lt;span style="font-weight: bold;"&gt;Lost Odyssey in review.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div style="text-align: left;"&gt;I have completed the game Lost Odyssey. Or at least that is what I am going to tell myself. I hit a snag in the game and I have gotten to a point where I was not willing to put in the required work for no reward.&lt;br /&gt;&lt;br /&gt;I really enjoyed the game in the beginning I really felt like I was playing and &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;rpg&lt;/span&gt; of old and that a company finally after years of trying once again got the formula down for a good role playing game. However there is a single aspect of the game they took to a level that made it extremely difficult to continue the game after disk 3. Boss Battles, do we really need 500 of them one after another. Not to mention the complete lack of save points before them. In the days of old as you got through the dungeon you knew when you arrived at that save point that you where about to hit a boss battle.&lt;br /&gt;&lt;br /&gt;Well not in Lost Odyssey. Why should they let you know or give you warning? It just means your likely to die due to being unprepared. Not to mention that this game does not heal your characters at save points. I know everyone figured out the quit the game and reload thing but still why?&lt;br /&gt;&lt;br /&gt;Anyway I reached a point in the game where I had 3 boss battles left. My party had extremely unbalanced levels which is really lame as they expected me to be prepared at all times that out of nowhere they will split my party up and make me fight 2 bosses at once.&lt;br /&gt;&lt;br /&gt;Here is a small exert of the strategy needed to beat this boss battle.&lt;br /&gt;&lt;br /&gt;_______________________________________________________&lt;br /&gt;&lt;p class="MsoNormal"&gt;&lt;span style="font-size:100%;"&gt;&lt;strong&gt;&lt;span style="font-family:Arial;"&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_1"&gt;MINIBOSS&lt;/span&gt;: Generals Alpha and Beta&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt; &lt;/p&gt;&lt;p&gt;    &lt;span style=";font-family:Arial;font-size:10;"  &gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_2"&gt;Sed&lt;/span&gt; adjusting the output of the magic energy nulls the enemy's HP recharge. It only works once per turn, so you'll have to choose which side should benefit from the delay.&lt;/span&gt;&lt;/p&gt;&lt;p align="center"&gt;&lt;img src="http://media.1up.com/media?id=3507139&amp;amp;type=lg" alt="500x280" onload="fitImage(this)" width="500" height="280" /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;em&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_3"&gt;Sed&lt;/span&gt; will delay the enemy's recharge -- one side, one turn only!&lt;/em&gt;&lt;/span&gt; &lt;/p&gt;&lt;p&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;If you kill one of the Generals, the next one has to be killed in the next group's turn. In other words, the Alpha group has to kill theirs before the Beta group can. If the Beta group needs time to whittle down energy, then group Alpha will have to wait a little bit. In that regard, it's best to have the group that deals the least damage be the one that receives the delayed energy output, and have the stronger group deal with the increases in the Generals' health.&lt;/span&gt;&lt;/p&gt;&lt;p align="center"&gt;&lt;img src="http://media.1up.com/media?id=3507140&amp;amp;type=lg" alt="500x280" onload="fitImage(this)" width="500" height="280" /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;em&gt;Keep using &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_4"&gt;Powerus&lt;/span&gt; on the physical attackers to wipe out the Generals more quickly. Just don't go overboard or you might mess up the kill pattern.&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;After that, heal up and make your way back up to the Glass Chamber, where you'll immediately face another boss! A familiar one, at that…&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"&gt;&lt;strong&gt;&lt;span style="font-family:Arial;"&gt;&lt;span style=";font-family:arial,helvetica,sans-serif;font-size:100%;"  &gt;BOSS: Magic Beast&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;&lt;p&gt;&lt;span style=";font-family:Arial;font-size:10;"  &gt;Yes, the big thing you fought when trying to reclaim the Nautilus returns..Hit the Beast with everything you got, and protect the party with everything you got. Using &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_5"&gt;Powerus&lt;/span&gt; and &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_6"&gt;Mindus&lt;/span&gt; like last time is definitely a good idea. As long as your attacks are hitting with 1000+ HP, things should go pretty smoothly.&lt;/span&gt;&lt;/p&gt;&lt;img src="http://media.1up.com/media?id=3507147&amp;amp;type=lg" alt="500x280" onload="fitImage(this)" width="500" height="280" /&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;em&gt;He's not such a toughie this time around.&lt;br /&gt;&lt;br /&gt;You have got to be kidding me...&lt;br /&gt;&lt;/em&gt;&lt;/span&gt;&lt;p align="center"&gt;&lt;br /&gt;&lt;span style="font-size:85%;"&gt;&lt;em&gt;&lt;/em&gt;&lt;/span&gt;&lt;/p&gt;&lt;span style="font-style: italic;"&gt;_________________________________________________________&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:arial;"&gt;Thanks 1up.com for you awesome &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_7"&gt;superguide&lt;/span&gt;.&lt;/span&gt;&lt;span style="font-style: italic;"&gt; Anyway &lt;/span&gt;as I continue through the game I hit just one &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_8"&gt;awful&lt;/span&gt; boss battle after another. So being supremely annoyed I looked ahead in my guide and studied the future boss battles I had to do. I then decided since there was not story development between these bosses besides simply beating the end boss. To simply cut my losses and watch the ending on &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_9"&gt;youtube&lt;/span&gt;. It was alright this is a game for us out there who are starved for a decent &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_10"&gt;rpg&lt;/span&gt;. Unfortunately it got to caught up in trying to add extra elements to its boss battles and in the end just created &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_11"&gt;gameplay&lt;/span&gt; that was &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_12"&gt;alot&lt;/span&gt; more frustrating then fun.&lt;br /&gt;&lt;br /&gt;So in the end I traded the game in for credit towards pre-ordering Fable 2 which I know can't possibly let me down.&lt;br /&gt;&lt;br /&gt;Over all here is my rating of Lost Odyssey I will be giving all aspects of the game a score out of 10 and I will not be adding lame categories that make no sense like "tilt" &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_13"&gt;wtf&lt;/span&gt;?&lt;br /&gt;&lt;br /&gt;&lt;img src="http://i65.photobucket.com/albums/h206/bcdart/256px-Lost_Odyssey.jpg" /&gt;&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Lost Odyssey&lt;/span&gt;: &lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;7&lt;/span&gt; overall&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Battle System&lt;/span&gt;: &lt;span style="color: rgb(255, 0, 0); font-weight: bold;"&gt;7&lt;/span&gt; Just average.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Boss Battles&lt;/span&gt;: &lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;5&lt;/span&gt; Shifted in difficulty way to often.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Story&lt;/span&gt;: &lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;7&lt;/span&gt; It was &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_14"&gt;alot&lt;/span&gt; better if you read all the lame dreams but they are way to long.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;World&lt;/span&gt;: &lt;span style="font-weight: bold; color: rgb(255, 0, 0);"&gt;9&lt;/span&gt; Very beautiful and &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_15"&gt;engaging&lt;/span&gt; world I liked almost &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_16"&gt;having&lt;/span&gt; a true world map again.&lt;br /&gt;&lt;span style="font-weight: bold;"&gt;Music&lt;/span&gt;: &lt;span style="color: rgb(255, 0, 0); font-weight: bold;"&gt;10&lt;/span&gt; Another amazing sound track. (&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_17"&gt;cept.&lt;/span&gt; for the lame lullaby)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3658020577771595426-8666783218172549499?l=rpgspoilers.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rpgspoilers.blogspot.com/feeds/8666783218172549499/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3658020577771595426&amp;postID=8666783218172549499' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3658020577771595426/posts/default/8666783218172549499'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3658020577771595426/posts/default/8666783218172549499'/><link rel='alternate' type='text/html' href='http://rpgspoilers.blogspot.com/2008/08/lost-odyssey-reveiw.html' title='Lost Odyssey Reveiw'/><author><name>Silent SeeD</name><uri>http://www.blogger.com/profile/03370619960970537378</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp1.blogger.com/_0qU4bBqSKdk/SJNo2Trnp9I/AAAAAAAAABY/2vtvj1OxU7k/S220/freakymario.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3658020577771595426.post-4122658488079818016</id><published>2008-08-02T17:37:00.000-07:00</published><updated>2008-08-02T22:01:45.178-07:00</updated><title type='text'>WTF Mistwalker Studios what the hell where you thinking.</title><content type='html'>&lt;div style="text-align: right;"&gt;So &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;Mistwalker&lt;/span&gt; is the geniuses behind blue dragon and Lost Odyssey. Powered by none other then former square-&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_1"&gt;enix&lt;/span&gt; and father in final fantasy itself &lt;a href="http://en.wikipedia.org/wiki/Hironobu_Sakaguchi"&gt;&lt;span class="blsp-spelling-error" id="SPELLING_ERROR_2"&gt;Hironobu&lt;/span&gt; &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_3"&gt;Sakaguchi&lt;/span&gt;.&lt;/a&gt;&lt;img src="http://static.pcinpact.com/iv/images/bdd/news/9212.jpg" height="200" width="150" align="right" /&gt;&lt;br /&gt;&lt;/div&gt;Now seriously that alone should make this game an icon and a shining example for all future &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_4"&gt;rpgs&lt;/span&gt; to follow. Worse I have encountered an instance twice in the game that just seems like such basic game design at this point how could any company designing an &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_5"&gt;rpg&lt;/span&gt; miss it. Twice, TWICE! I was rolled right into a boss battle unexpectedly without any sort of save point in place before the initiation.&lt;br /&gt;&lt;br /&gt;How can this happen I ask you? Whose big idea was it? Where they just designing the game and two guys smoking crack were all "hey, you know what would be a gas? What? Just leaving out the save point before a couple bosses. Ya know, to leave the player feeling confused and frustrated."&lt;br /&gt;&lt;br /&gt;So why get so annoyed? Why lets this get me down? I mean the first time I simply died and started over. Where as the second time it happened I was able to survive the battle by the skin of my teeth.&lt;br /&gt;&lt;br /&gt;You know what else has made lost odyssey just plain the most annoying &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_6"&gt;rpg&lt;/span&gt; I have ever played? The first disk is really hard at first. This caused &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_7"&gt;alot&lt;/span&gt; of players to simply quit the game and not move on. The second disk is &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_8"&gt;alot&lt;/span&gt; easier and the boss on the third disk was literally the easiest boss fight I have done in a roll playing game in years. However the 4&lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_9"&gt;Th&lt;/span&gt; disk just sorta hits you like a ton of bricks. Personally I am not a big fan of side quests. I find them to be pointless half the time. Unless I need this specific item to beat a game I see no point in going to great lengths to acquire it.&lt;br /&gt;&lt;br /&gt;Take two today will be status effects. I mean why! just why?! Why make every little minion random battle and boss have some annoying status effect to give you a head ache and waste your time. I know they want there to have to be a strategy in order to be able to defeat your enemy but seriously why does a boss have to turn all my characters to stone every single time I &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_10"&gt;DE&lt;/span&gt;-stone them, just plain tedious.&lt;br /&gt;&lt;br /&gt;Other then that I was playing some city of heroes today. I got about 4 more bars towards the next goal level which is 37 for my &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_11"&gt;katana&lt;/span&gt;/willpower character at the moment. The going is very slow and the lack of feeling of progress after hours of play is very discouraging.&lt;br /&gt;&lt;br /&gt;I am thinking of creating a new &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_12"&gt;villain&lt;/span&gt; or hero today just to give myself some change of &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_13"&gt;game play&lt;/span&gt; for a bit.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3658020577771595426-4122658488079818016?l=rpgspoilers.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rpgspoilers.blogspot.com/feeds/4122658488079818016/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3658020577771595426&amp;postID=4122658488079818016' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3658020577771595426/posts/default/4122658488079818016'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3658020577771595426/posts/default/4122658488079818016'/><link rel='alternate' type='text/html' href='http://rpgspoilers.blogspot.com/2008/08/wtf-mistwalker-studios-what-hell-where.html' title='WTF Mistwalker Studios what the hell where you thinking.'/><author><name>Silent SeeD</name><uri>http://www.blogger.com/profile/03370619960970537378</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp1.blogger.com/_0qU4bBqSKdk/SJNo2Trnp9I/AAAAAAAAABY/2vtvj1OxU7k/S220/freakymario.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3658020577771595426.post-2329419213739703247</id><published>2008-08-01T16:02:00.001-07:00</published><updated>2008-08-01T16:21:25.137-07:00</updated><title type='text'>Boss battle Irony, the party member poltergeist.</title><content type='html'>Odd Adventures in Gaming.&lt;br /&gt;&lt;br /&gt;So I am playing Lost Odyssey which is a Role Playing Game for the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_0"&gt;Xbox&lt;/span&gt; 360. I am fighting three tanks two minion style and one main tank that has the boss inside of it. The two minion tanks steal &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_1"&gt;mana&lt;/span&gt; from my characters and transfer it to the main tank which has a huge cannon on the top of it. The canon has an energy bar and as my &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_2"&gt;mana&lt;/span&gt; is stolen the bar fills and once full the canon lets out an attack that basically one shots all of my characters.&lt;br /&gt;&lt;br /&gt;&lt;img src="http://www.lost-odyssey.net/walk/pic0123.jpg"/&gt;&lt;br /&gt;&lt;br /&gt;This is where the oddity starts. It one shot all all of my characters but one. This &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_3"&gt;particular&lt;/span&gt; character for no reason that I can deduce with logic is completely healed for an insane amount &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_4"&gt;every time&lt;/span&gt; the boss uses his main attack. So I sit in front of my television with a stunned and annoyed  look on my face not sure if i want to throw the controller through the &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_5"&gt;TV&lt;/span&gt; cause 4 of my team of 5 has just had their asses handed to them. I am also enthralled with the character that lived and as i started using him to to res the other characters thought internally how they need to thrown him a freaking parade for saving their sad lives. So anyway right as I res the other characters &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_6"&gt;BAM&lt;/span&gt;! the boss levels all my &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_7"&gt;resurrected&lt;/span&gt; characters and once again heals the single character leaving me happy as hell and completely pissed off!&lt;br /&gt;&lt;br /&gt;So I say to myself new strategy! I am just going to use this character to beat the two tanks that steal my characters &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_8"&gt;mana&lt;/span&gt; allowing the ass boss to level my other characters like a bull &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_9"&gt;dozer&lt;/span&gt; on steroids. So he starts with his little attacks on the other two tanks. Each has about 5400 hp and my character can only hit them for around 400 an attack so I am pretty settled in for a long and annoying battle.&lt;br /&gt;&lt;br /&gt;When low and behold my fallen characters just start standing up and saying thank you. I am sitting there about to lose myself as half my party is now back in action. You would think this would be a good thing but its really not as the boss just one shot them again the next attack anyway. The only time I have ever seen anything else like this happen was one time when I was fighting the last boss in final fantasy 9 for my sister. I had already beaten it but she was having trouble with the boss. &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_10"&gt;Particularly&lt;/span&gt; an attack where he hits all her party members with a very power attack and kills them. When he used the attack on all of the characters killing them when I was playing. They all simply stood back up for no reason and I was able to finish killing the last boss and watch the sad ending.&lt;br /&gt;&lt;br /&gt;So you can see how in a way its &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_11"&gt;similar&lt;/span&gt; a boss with a powerful one shot and random character &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_12"&gt;resurrects&lt;/span&gt;. In the end I was able to use the single character &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_13"&gt;Kaim&lt;/span&gt; by name to kill the tanks that stole the &lt;span class="blsp-spelling-error" id="SPELLING_ERROR_14"&gt;mana&lt;/span&gt; and use him to resurrect my fallen party owning the boss in the end with all 5 party members standing and &lt;span class="blsp-spelling-corrected" id="SPELLING_ERROR_15"&gt;receiving&lt;/span&gt; their well deserved end battle bonuses and experience points.&lt;br /&gt;&lt;br /&gt;I am currently on disk 4 of Lost Odyssey and about to enter Grand Staff. I look forward to owning Gongora's face!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3658020577771595426-2329419213739703247?l=rpgspoilers.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rpgspoilers.blogspot.com/feeds/2329419213739703247/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3658020577771595426&amp;postID=2329419213739703247' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3658020577771595426/posts/default/2329419213739703247'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3658020577771595426/posts/default/2329419213739703247'/><link rel='alternate' type='text/html' href='http://rpgspoilers.blogspot.com/2008/08/boss-battle-irony-party-member.html' title='Boss battle Irony, the party member poltergeist.'/><author><name>Silent SeeD</name><uri>http://www.blogger.com/profile/03370619960970537378</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp1.blogger.com/_0qU4bBqSKdk/SJNo2Trnp9I/AAAAAAAAABY/2vtvj1OxU7k/S220/freakymario.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-3658020577771595426.post-2590617864414547800</id><published>2008-08-01T12:06:00.001-07:00</published><updated>2008-08-01T12:06:34.621-07:00</updated><title type='text'>test</title><content type='html'>test&lt;br /&gt;&lt;br /&gt;&lt;div id="lipsum"&gt; &lt;p&gt; Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Etiam ligula tellus, gravida at, lobortis sed, hendrerit ut, nunc. Nam tristique, justo vel faucibus suscipit, tortor quam luctus odio, ac tincidunt orci pede eu eros. Proin fermentum convallis orci. Quisque lobortis. Phasellus imperdiet, ante non pulvinar molestie, justo risus molestie nunc, eu tempus sapien nunc nec sapien. Fusce purus ligula, sollicitudin at, sagittis sit amet, tristique sit amet, eros. Nullam cursus nunc non sem. Nulla et justo eu libero interdum lobortis. Cras leo. Nulla facilisi. Etiam vulputate eleifend neque. Nulla ullamcorper gravida lectus. &lt;/p&gt; &lt;p&gt;Nullam nibh velit, sodales faucibus, pulvinar sit amet, vehicula a, quam. Maecenas eget diam. Vivamus sit amet lacus. Proin tincidunt, diam rhoncus venenatis faucibus, turpis tellus elementum risus, eu tincidunt magna libero quis nulla. Etiam gravida nibh ut dui. Quisque nulla. Etiam pharetra viverra est. Suspendisse vitae nulla eu ipsum mattis eleifend. Pellentesque habitant morbi tristique senectus et netus et malesuada fames ac turpis egestas. Pellentesque metus neque, fringilla et, blandit eu, lobortis non, lacus. Vivamus tristique. In a enim. Nunc tincidunt viverra justo. Nullam ut nisi. Morbi mi velit, aliquet at, suscipit ullamcorper, vulputate a, felis. Morbi turpis diam, faucibus in, varius ac, euismod vitae, lorem. Aenean arcu. Pellentesque commodo. &lt;/p&gt; &lt;p&gt;Class aptent taciti sociosqu ad litora torquent per conubia nostra, per inceptos himenaeos. Donec leo ante, sodales sit amet, rhoncus a, laoreet vel, odio. Duis pharetra, tortor at mattis fringilla, augue nisl molestie est, quis dapibus magna dolor vel metus. Duis varius. Vestibulum in est a metus condimentum porta. Duis id est eleifend erat imperdiet ornare. Aliquam ullamcorper, nisl commodo semper ultrices, mi diam tempor sapien, et fermentum purus odio at arcu. Pellentesque tellus. Donec eu nisi non elit dapibus sodales. Donec tincidunt, mauris at ullamcorper ultrices, ligula lectus consectetuer diam, at accumsan nibh neque malesuada leo. Aenean sit amet enim. Morbi quis risus. Ut malesuada aliquet nisi. Nam nec quam. Pellentesque fermentum. In fermentum magna nec felis. Mauris elit leo, eleifend vitae, dignissim vel, vulputate quis, sapien. &lt;/p&gt; &lt;p&gt;Suspendisse sodales lobortis tellus. Integer eleifend ullamcorper augue. Donec augue velit, condimentum non, volutpat nec, congue at, orci. Maecenas id diam sit amet tellus elementum rhoncus. Suspendisse potenti. Ut interdum pellentesque purus. Vivamus gravida diam et lorem. Donec lorem. In blandit. Aliquam volutpat turpis et tortor. Nulla lacus metus, sodales in, vehicula vitae, convallis eu, elit. Curabitur rhoncus. Praesent pellentesque accumsan purus. Nulla lacinia venenatis sem. &lt;/p&gt; &lt;p&gt;Morbi pharetra lacus vel purus. Aliquam erat volutpat. Donec facilisis sapien in nibh. Sed eget nulla in nulla porta dapibus. Sed sit amet ligula quis libero accumsan eleifend. In pretium, orci ut sollicitudin convallis, justo lorem ultricies lacus, non rhoncus nulla dolor ut lorem. Donec convallis, dui nec ultrices tempus, dui justo porttitor risus, eu elementum metus tortor quis leo. Quisque fermentum pulvinar tortor. In ac orci a enim mattis placerat. Donec varius faucibus sem. &lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/3658020577771595426-2590617864414547800?l=rpgspoilers.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://rpgspoilers.blogspot.com/feeds/2590617864414547800/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=3658020577771595426&amp;postID=2590617864414547800' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/3658020577771595426/posts/default/2590617864414547800'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/3658020577771595426/posts/default/2590617864414547800'/><link rel='alternate' type='text/html' href='http://rpgspoilers.blogspot.com/2008/08/test.html' title='test'/><author><name>Silent SeeD</name><uri>http://www.blogger.com/profile/03370619960970537378</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='32' height='32' src='http://bp1.blogger.com/_0qU4bBqSKdk/SJNo2Trnp9I/AAAAAAAAABY/2vtvj1OxU7k/S220/freakymario.jpg'/></author><thr:total>0</thr:total></entry></feed>
